Lol, well said grayfox.
The eld-m is simply marketed as a match bullet. What it really is...is a modern high bc high sd designed for rapid expansion, which coincidentally also means it's a fantastic hunting bullet when launched at, and or, impacts at moderate velocities.
Have killed plenty of game with bullets and cartridges along the spectrums of velocity, sectional density, rapid or delayed controlled expansion. My favorite performance has been the above...high sd bullets of rapid expansion construction at moderate velocities. And here's why...
You get the best of both worlds, you retain enough sd (penetration) as it expands violently (greater internal damage) that it's nearly like mixing two bullets into one. I broke this down a lot further and have created my own terms that should be used to drive forward ballistics imo. Have a look here.
-2250 fps impact velocity (Equivalent of a 200 yard impact velocity launched from at a low to modest inititial velocity approx. 2500 fps)
-1383 ft/lbs impact energy
-19.7 penetration depth on ballistics gel
-78.6% weight retention of bullet (96.66 grains)
-Bullet mushroom textbook, core/jacket stayed together, mushroom cap peeled over itself to about the base of the bullet, max expansion at widest point was .645 and narrowest point was .547 for a .600 average expansion diameter. Original diameter .264, expansion equals 2.27 times original, or 227%.
-Final Sectional Density of the recovered bullet 0.038.(96.66 grains at .600" diam.)
-Sectional Density Reduction Rate - 4.3% per inch.
-Energy Transfer Rate 5.08% per inch. (Dumped all 1383 ft/lbs into those 19.7" of penetration, 70.2 ft/lbs per inch)
To summarize:
Start SD .252 (100%)
End SD .038 (15%)
Difference SD .214 (85%)
Depth Achieved 19.7"
SD Reduction Rate - SDRR (0.01 per inch, or 4.3% per inch)
Energy Reduction Rate - ERR (70.2 ft/lbs per inch, or 5% per inch)
Expansion Ratio 2.27x (227%)
Weight Retention 78.6%
Now imagine a world where there was a standardized test impact velocity and all hunting bullets able to compare this way? Hornady...how's your budget for ballistics gel? Let's get crackin.
Just to get the imaginations going here...currently we mostly do all this by opinion and by what worked. With a lot less of 'why' things worked. Ie; we have recommended bullets for different classes of game that loosely base on sd and construction. Yet they still have to be marketed as such to be considered a 'hunting bullet'...which is horse poo imo. It's 2020, we can do better than that.
Class 2 game, deer family, recommended sd of .200 or higher, class 3 elk/moose recommended sd of .250 or higher. That's about as far as we take it...along with how it's marketed.
We have more than a century of baseline knowledge that would corroborate why a .416 rem mag does pretty unimpressive work on a mountain goat when by all accounts it should turn the goat into a canoe. Yet a .270 win with a little 130gr absolutely flattens the goat with opposite amount of impressiveness. Why? The ability to compare is possible, we understand more than enough about this to take it to the next level and start designing bullets to be even more flexible and versatile using a standard similar to above.
I'm not sure the 'per inch' format is the best but seems feasible so far. Sometimes the first solution thought of is the best. Anyway, the big number there that would tell the story of almost all the other numbers there would be the SDRR.
You can see that over the course of that 19.7" of penetration that bullet dropped .214 SD...that's more than most deer bullets have to begin with. And...if you're going to drop that amount of SD that will show a direct relationship to expansion potential.
I hope yall find my covid musings on ballistics entertaining. You can shoot whatever you like, i'll do the same, i know what's going to happen and happy to use within my limits afield.